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Overpowered Beings: Philosophically, #ThoughtRobotIsNecessary To DC Comics

 

OVERPOWERED BEINGS

*To celebrate Superman Day, celebrated June 10-12th this week, read our Overpowered Beings article on Thought Robot. Visit our Formidability Rating below.

Strength Class: Boundless 100%
Weaknesses: None 100%
Quality Opponents: God or Abstract 100%
Limitations: None 100%

SCORE: 100

FORMIDABILITY: EXTRA-DIMENSIONAL

IN COSMIC HIERARCHY

THOUGHT ROBOT IS SECOND TO MONITOR-MIND THE OVERVOID

Thought Robot (Cosmic Armor Superman). DC Comics.

Before the Thought Robot vs Mandrakk battle, Superman and company were stranded in Limbo. Indeed, it was the Final Crisis, and Monitrix Zillo Valla had recruited the super-champions of the multiverse.

To this end, their quest was to recover the Ultramenstruum, the substance of life. But, they had to stop Mandrakk first, the Dark Monitor who held the Ultramenstruum or Bleed.

Near Cosmic Midnight, Mandrakk’s forces closed in on Superman and company. While struggling to hold with their inoperative ship, Captain Adam unlocked his power.

With quantum superposition, Adam was able to fuse together two dualities: Superman and Ultraman. With their selves fused onto a higher plane of existence, the new being ascended to Nil or Heaven.

There, they became Thought Robot. At Cosmic Midnight, Cosmic Armor Superman faced the enemy of the DC multiverse: Mandrakk.

According to the legend of the Monitors, Thought Robot is a 4-D Doomsday Weapon whose sole purpose is to defeat the Ultimate Enemy. In effect, Thought Robot is moved by the story of Superman and can become as strong as needed in response to his enemy’s attack.

Consequently, Cosmic Armor Superman has the power of Reactive Evolution. As a Doomsday Weapon, Thought Robot is the being “of divine metals” that Monitor-Mind The Overvoid formed in order to protect the DC multiverse.1

Really, the character is second only to Monitor-Mind The Overvoid in importance and power.

OVERPOWERED, THOUGHT ROBOT CAN BREAK THE FOURTH WALL

In 'Final Crisis: Superman Beyond' (2009) #2, Thought Robot breaks the Fourth Wall.
In Final Crisis: Superman Beyond (2009) #2, Thought Robot breaks the Fourth Wall. DC Comics.

Originally, what struck fans was that Thought Robot was the most powerful version of Superman in DC continuity. As matter of fact, Thought Robot is among the few characters in comics that can Break The Fourth Wall.

In literature, drama or theater, this is a meta-fictional technique by which a given character is aware of the audience, the reader or the writer. Moreover, the character is usually depicted addressing the audience, reader or writer.

Related to this case, Thought Robot either addresses the Presence, or is aware of being a character in a comic. In the image above, Cosmic Armor Superman seems to be addressing the Writer, that is, Grant Morrison.

Moreover, this super power can be attributed in part to Clark Kent’s profession of journalism, which is to tell stories. In this case, the journalist becomes the story. Really, this is a very powerful super power, perhaps the greatest.

In this comparison, Thought Robot may be more powerful than Truth Incarnate Wonder Woman.

Moreover, Thought Robot is overpowered and possesses super powers at the level of the Hyperverse. In effect, he is a God or Abstract.

Some of Cosmic Armor Superman’s powers include: 4th wall breakage, plot manipulation, time manipulation, reactive evolution, berserker strength, flight, heat vision, reality warping, quantum manipulation.

 

VISIT THE SUPERMAN WIKI

PHILOSOPHICALLY, #THOUGHTROBOTISNECESSARY

Thought Robot (Cosmic Armor Superman). DC Comics.

Philosophically, #ThoughtRobotIsNecessary to the DC multiverse. In the mythology created by Grant Morrison, the Writer created the DC multiverse as a story. In that story, the Monitor-Mind the Overvoid is an outerversal being who represents DC comics itself.

However, because of his perfection, the Overvoid could not comprehend the significance of the concept “story.”1 Like a Deus Ex Machina, Thought Robot was built to protect the DC multiverse from the imperfection of story.

In my digital book Superman, The Greatest Story: How Art Deco Meets Plot Device, I argue that Cosmic Armor Superman actually functions as a Monitor. In fact, Morrison perceives the Monitors as angels, whose function it is to tell stories.

Doubly as a journalist and as Thought Robot, Superman functions as a storyteller. And what is the ultimate purpose of the storyteller in society: it is to preserve human civilization.

In a philosophical sense, #ThoughtRobotIsNecessary because stories are the blood of DC Comics and because he makes them intelligible to the Monitors, the Overvoid and a special person dear to Superman.

 

VISIT THE DC POWER LEVELS PAGE

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WHY THOUGHT ROBOT IS AN OVERPOWERED BEING

THOUGHT ROBOT CAN BREAK THE FOURTH WALL

In 'Final Crisis: Superman Beyond' (2009) #2, Thought Robot breaks the Fourth Wall.
In Final Crisis: Superman Beyond (2009) #2, Thought Robot breaks the Fourth Wall. DC Comics.

Perhaps, Thought Robot’s most impressive power. Here, a comic character becomes God, or perhaps, reveals metafiction.

Here, the commentary is that Superman and the DC multiverse are organic, living entities.

As a metafictional character, Cosmic Armor Superman can interface with the Writer. Here, on the page, his hand extends outside of it.

Literally, a comic character touches the Presence, the reader or the Writer. Below, you can find our Power Level Wiki for the feat and others.

THOUGHT ROBOT MANIPULATES THE STORY

In Final Crisis: Superman Beyond (2009) #2, Thought Robot prophesies stories will never end. DC Comics.

At the end of the battle, Thought Robot writes an inscription on his tomb. In Nil, it is a fitting celebration of 81 years of history.

Indeed, Grant Morrison seems to say that stories are enduring.

In fact, Thought Robot seemed to predict the state of the DC Universe after Dark Nights: Death Metal.

Really, read the end of the issue to find out Thought Robot’s “warning” to Mandrakk.2

INTELLIGENCE FEAT: OMNISCIENCE

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REACTIVE EVOLUTION

In 'Final Crisis: Superman Beyond' (2009) #2, Thought Robot battles Mandrakk.
In Final Crisis: Superman Beyond (2009) #2, Thought Robot battles Mandrakk. DC Comics.

HIS HEAT VISION CAST MANDRAKK INTO THE OVERVOID

In Final Crisis: Superman Beyond (2009) #2, Thought Robot battles Mandrakk. DC Comics.

At the end of the battle, Superman demonstrated that his energy projection is Nigh-Omnipotent. After Mandrakk kills Zillo Valla, the battle kicks into high gear.

With Superman on the ropes, bleeding, panting, Mandrakk presses on. Then, the voice of Ultraman helps him re-double his strength.

With multiple attacks, Thought Robot disarms Mandrakk. Finally, in a powerful blast of heat vision, Superman casts Mandrakk into the Overvoid.

Perhaps, one of the best finishing moves in comic battles. In fact, proving that Cosmic Armor Superman is beyond the DC multiverse!


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LINKS


Final Crisis: Superman Beyond Vol 1 2 in DC Database.
The Thought Robot in Marvel & DC Wiki.

FOOTNOTES

  1. Final Crisis: Superman Beyond #1.
  2. Final Crisis: Superman Beyond #2.
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Battle Ranker Competition Round 2: Superman vs Black Adam and Zod

 

Home » Clark Kent

BATTLE RANKER

We Rank Your Favorite Superhero… Or Villain

We rank your favorite superheroes or villains in the Battle Ranker. Vote on our Twitter poll to determine your favorite superhero’s or villain’s Battle Rank!

Round 2: Match-Up #1, Number 1 ranked Superman is challenged by Number 8 ranked Black Adam and Number 29 ranked Zod.

Database Comics

SUPERMAN VS ZOD BATTLES (POST-CRISIS)

  1. ‘Superman’ (2005) #215: Superman wins by apparent death.
  2. ‘Action Comics’ (2007) #846: Draw.
  3. ‘Action Comics Annual’ (2008) #11: Superman wins by battle field removal.
  4. ‘War of The Supermen’ (2010) #10: Superman wins by battle field removal.

SUPERMAN VS BLACK ADAM BATTLES (POST-CRISIS)

  1. ‘Action Comics’ (2005) #831: Draw.

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DC Day: “Nightwing: Year One” Shows Nightwing’s Solo Career Is About Building Bridges

In 'Nightwing' (2005) #106, Nightwing takes first flight.
 
Home » Clark Kent

DC DAY

In 'Nightwing' (2005) #106, Nightwing takes first flight.
In ‘Nightwing’ (2005) #106, Nightwing takes first flight. AP Photo/DC Comics
Official Name

Nightwing: Year One.

Universe

New Earth.

Heroes

Batman, Superman, Nightwing, Batgirl, Robin.

Villains

Clayface, Joker, Penguin, Killer Croc.

Creators

Scott Beatty, Chuck Dixon and Scott McDaniel.

IN ORIGIN STORIES

ROBIN LATE ON A MISSION LEADS TO A SNOWBALL EFFECT: BATMAN FIRES HIM

“Nightwing: Year One” is a tape recording Nightwing sends through Batgirl to Batman about his decision to go solo. In the tape, Nightwing tells his story from his perspective about his departure from Batman. In ‘Nightwing’ (2005) #101, Nightwing begins his story. He tells that the event that snowballed his dismissal has been his recurrent late tardies on missions. In fact, he had been struggling with school, his work with the Titans and his responsibilities as Robin.

Suddenly, Robin arrives and realizes Batman is protecting a child from Clayface. Apparently, the situation was the result of a domestic dispute. In reality, the baby was Clayface’s baby. Asked to watch the baby, Robin rejects Batman’s order and goes after Clayface. Eventually, Robin defeats Clayface and the baby is returned to the mother. Back at the Batcave, Alfred welcomes Batman and Robin and goes to make some peanut butter and marshmallow cream on toast. Vociferously, Bruce tells Robin needs to be totally devoted and that he is Batman’s lieutenant. Angrily, Batman fires Robin. Robin departs leaving behind his new costume.

In 'Nightwing' (2005) #101, Nightwing late on mission to an argument with Batman, then his firing.
In ‘Nightwing’ (2005) #101, Nightwing late on mission to an argument with Batman, then his firing. AP Photo/DC Comics.

BRIDGE ONE: ROBIN MEETS WITH SUPERMAN TO TAKE UP THE NIGHTWING MANTLE

In ‘Nightwing’ (2005) #102, Robin starts building bridges in order to start his solo career. Seeking to come out of the shadows into the light, Dick meets with Clark Kent at the Daily Planet. Lois Lane is curious about who Richard Grayson is. Interestingly, she does some digging and finds out he is the adopted relative of billionnaire Bruce Wayne. Clark’s and Dicks conversation is cut short by police reports. Clark changes to Superman while Dick rushes to the scene with a hoodie, jumping on rooftops. On the scene, Superman meets with two terrorists who want to prevent the then current presidential election.

Superman manages to stop the first terrorist by removing in the air and destroying the bomb that was strapped to him with his heat vision. Meanwhile, Dick apprehends the second one and when he jumps down a building to prevent the bomb from detonating, Superman saves him and and catches the other terrorist. Back at the Fortress of Solitude, Dick and Superman have a discussion. Asked for advice, Superman tells Dick his inspiration for his crime-fighting is a Kryponian hero named Nightwing. Since Dick is committed to remaining a superhero and one day becoming Batman, Superman tells him to find his own “place of solitude.”1

In 'Nightwing' (2005) #102, Superman tells Dick Grayson about the story of the Kryptonian hero named Nightwing.
In ‘Nightwing’ (2005) #102, Superman tells Dick Grayson about the story of the Kryptonian hero named Nightwing.. AP Photo/DC Comics.

BRIDGE TWO: ROBIN BECOMES NIGHTWING AND ANNOUNCES IT TO COMMISSIONER GORDON

In 'Nightwing (2005) #103, Robin announces his new Nightwing code name to Commissioner Gordon.
In ‘Nightwing (2005) #103, Robin announces his new Nightwing code name to Commissioner Gordon. AP Photo/DC Comics.

BRIDGE THREE: NIGHTWING AND BATGIRL PROMOTE HIS NEW SOLO CAREER

In ‘Nightwing’ (2005) #104, Nightwing and Batgirl are on a date to promote his new solo career. After announcing to Commissioner Gordon, Nightwing debuts his solo career by apprehending thugs on the streeets of Gotham City. However, he is being watched. When Nightwing finds himself in a difficult situation, Batgirl intervenes riding a Batcycle. In reality, she is Batman’s informant. Nevertheless, Nightwing and Batgirl attempt to rekindle their romance.

Then, they decide to announce Nightwing’s solo career to the criminal elements in Gotham City. At Arkham Asylum, Nightwing roughs up Joker to put him on notice. At a strip club, both heroes take down wanted felons and seem to be having fun. They even head out to Penguin’s nightclub and send the GCPD on his tail. Nightwing shows he wants to build bridges within the superhero community and be better than Batman.

In 'Nightwing' (2005) #104, Nightwing and Batgirl promote his solo career by taking down wanted felons.
In ‘Nightwing’ (2005) #104, Nightwing and Batgirl promote his solo career by taking down wanted felons. AP Photo/DC Comics.

CHECK OUT THE STORY: WE CO-SIGN ‘DC UNIVERSE: REBIRTH’ #1 AS THE BRIGHT REVAMP THAT INJECTS HOPE INTO THE DC UNIVERSE.

BRIDGE FOUR: NIGHTWING AND THE NEW ROBIN TEAM-UP TO TAKE DOWN KILLER CROC AND SAVE ALFRED

In ‘Nightwing’ (2005) #105, the philosophical differences between Batman and Nightwing are clear. Batman does not trust his proteges and wants to control them. However, Nightwing is optimistic and believes in teaching and passing down his knowledge and skills to his proteges, friends and teammates. When Batman decides to test Jason Todd, he disguises himself as a villain and Alfred as Two-Face. Unfortunately, as they drive in Gotham City to their destination, Batman is hurt and Alfred is captured by Killer Crocs henchmen.

Jason Todd meets Nightwing and prepares to fight him thinking it is a gauntlet. However, Batman contacts Nightwing and Robin telling them it is not a gauntlet. He tells them to find Alfred somewhere on the estuary. In ‘Nightwing’ (2005) #106, the conflict finds its resolution. Nightwing and Robin team-up to find Alfred and take down Killer Croc and his henchmen. As the Bat-family reconvenes at the Batcave, Nightwing sends Batman a tape. There, he tells him about his decision to go solo. The following day, Batman sends Dick his new Nightwing costume with a letter showing his support.

In 'Nightwing' (2005) #106, Nightwing and the new Robin team-up to take down Killer Croc and save Alfred.
In ‘Nightwing’ (2005) #106, Nightwing and the new Robin team-up to take down Killer Croc and save Alfred. AP Photo/DC Comics.

VISIT THE CYBORG APPRECIATION PAGE.


LINKS

Nightwing Vol 2 106 in DC Database.

FOOTNOTES

  1. Nightwing #102.
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Battles Of The Week: Superman vs Hulk (DC vs Marvel)

 

BATTLES OF THE WEEK

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Writers and Artists

Ron Marz, Peter David and Dan Jurgens, Claudio Castellini.

SYNOPSIS FOR “ROUND THREE”

In order to determine whose universe lives, the Brothers have chosen champions from each universe to do battle. As the contests continue, two superheroes must face off.

Their battle to save their universes.

IN DC VS MARVEL

SUPERMAN SPRINGS INTO ACTION!
In 'Marvel Versus DC' (1996) #3, Clark Kent changes into Superman.
In ‘Marvel Versus DC’ (1996) #3, Clark Kent changes into Superman. AP Photo/Marvel Comics

Enter the two contestants at the Grand Canyon. On the left side is Superman, the Man of Steel and on the right side is Hulk, the Green Goliath.

Let’s look at the stats.

Superman in the Middle East hovering over the land to stop a war.
SUPERMAN – NEW EARTH

Super Strength: Multi-City Block 25%
Super Speed: Supersonic 58%
Durability: City 25%
Energy Projection: City 25%
Fighting Skills: Metahuman 67%
Intelligence: Leader 33%

PARAPHERNALIA
  • All items at the Fortress of Solitude.
WEAKNESSES
  • Vulnerability to Kryptonite.
  • Vulnerability to Magic.
  • Vulnerability to Red Solar Radiation.
HULK – EARTH-616

Super Strength: Building 17%
Super Speed: Warrior 33%
Durability: City 25%
Energy Projection: Metahuman 17%
Fighting Skills: Combatant 33%
Intelligence: Genius 42%

PARAPHERNALIA
  • BannerTech PDA.
  • BannerTech Shield/Gamma Dome Generator.
  • BannerTech Wrist-Watch Teleporter.
WEAKNESSES
  • Gamma Radiation Draining.
  • Radiation Bombardment.
  • Gas Inhalation.
  • Adamantium and Vibranium Blades.
  • Magic.

VISIT THE BATTLE RANKER PAGE

THE FIGHT

Clark Kent changes into Superman and heads to the scene of a fight between Hulk and Metallo. On the scene, Superman and Hulk are teleported to the Grand Canyon to do battle.

The battle to decide who is the strongest!

DAMAGE SCALE

The fight starts out with Hulk punching Superman in a surprise attack. Superman hits the ground, comes back and hits Hulk with a dose of heat vision.

HULK BLUNT FORCE + CONCUSSION ATTACKS: 1 DAMAGE PT + 3 DAMAGE PTS = 4 DAMAGE PTS.
SUPERMAN ENERGY MANIPULATION ATTACK: 6 DAMAGE PTS.

On the following page, Superman and Hulk trade blows.

HULK BLUNT FORCE ATTACK (x2): 1 DAMAGE PT (x2) = 2 DAMAGE PTS.
SUPERMAN BLUNT FORCE ATTACK (x2): 1 DAMAGE PT (x2) = 2 DAMAGE PTS.

On the final page, Superman goes all-out and knocks out Hulk with a punch.

SUPERMAN CONCUSSION: 3 DAMAGE PTS.

At the end of the battle, Superman wins the battle.

TOTAL


SUPERMAN’S NEGATIVE DAMAGE:

Toggle the Toggle Arrow below to view the calculations.

-6 DAMAGE PTS.

Ton of TNT 1 m^2 Mountain = 20270270.244 J/s = 0.00482625482 Ton of TNT/s.
-(6 DAMAGE PTS * 20270270.244 J * 1 Ton of TNT)/(60 s * 4.2*10^9 J) = -0.00048262548 PTS * Ton of TNT/s.
Superman’s Durability = (-0.00048262548
PTS * Ton of TNT/s)/(0.00482625482
Ton of TNT/s) = 0.1 PTS.
Durability = 3 – 0.1 = 2.9 PTS ≈ 3 PTS = CITY.


DURABILITY: CITY

Durability: City 25%

HULK’S NEGATIVE DAMAGE:

Toggle the Toggle Arrow below to view the calculations.

-11 DAMAGE PTS.

Hulk’s Durability = 21225783611.3 N * 1000 m = 5053.75800269 Ton of TNT.
-(11 DAMAGE PTS * 833333333335 J * 1 Ton of TNT)/(4.2*10^9 J) = -2182.53968254 PTS * Ton of TNT.
Hulk’s Durability = (-2182.53968254 PTS * Ton of TNT)/(5053.75800269 Ton of TNT) = -0.43186469977.
Durability = 3 – 0.43 = 2.57 = TOWN.


DURABILITY: TOWN

Durability: Town 21%

WINNER: SUPERMAN WINS BY KNOCKOUT

For more information on Damage Scale, visit the Power Level page.

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HULK IN COMICS

‘The Incredible Hulk’ (1962) #1, titled “The Hulk”, marks the first appearance of Hulk in Marvel continuity. The issue is the origin story of the Hulk and recounts his gamma ray accident.

‘The Incredible Hulk’ (1962) #1, titled “The Hulk”, marks the first appearance of Hulk in Marvel continuity. AP Photo/Marvel Comics

Battles Of The Week: NAMOR VS AQUAMAN (HERO VS HERO). July 20th.


Marvel Versus DC Vol 1 3 in Marvel Database.
Incredible Hulk Vol 1 1 in Marvel Database.
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Battle Ranker Competition Round 1: Superman vs Aquaman

 

BATTLE RANKER

We Rank Your Favorite Superhero… Or Villain

We rank your favorite superheroes or villains in the Battle Ranker. Vote on our Twitter poll to determine your favorite superhero’s or villain’s Battle Rank!

Round 1: Match-Up #30, we have Superman alias Clark Kent vs Aquaman alias Arthur Curry.

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Super Power: Superman’s Immeasurable Heat Vision

Superman and Zod battling with punches and blasts of heat vision in Metropia.
 

SUPER POWER

Superman’s heat vision.

Today, we talk about heat vision! This is a super power that puts fear into the hearts of friends and foes alike.

As we all know, Superman is an alien from the planet Krypton. As Krypton was exploding, his parents, Jor-El and Lara put him on a ship, and set course for Earth, in order to save their child from impending doom! He was adopted and raised by Jonathan Kent and Martha Kent and raised to become Superman, the champion of Earth and working by day as mild-mannered reporter Clark Kent in the city of Metropolis.

Under yellow solar radiation absorption, Superman’s dense cells become super-charged with yellow solar energy radiation, granting him fantastic super powers, among them, heat vision.

Read on!

Heat Vision: Superman can fire beams of intense heat from his eyes. These beams can be made invisible, allowing him to work undetected, and can be adjusted to affect matter on a microscopic level. Feats include powering up the giant ion planet moving engines, annihilating an army of Doomsday clones in one blast,[320] potentially rivaling the heat of a Star and bypassing a target’s outer shell, avoiding damage to a person’s skull for surgical purposes.

– Kal-El (New Earth), DC Database

 

VISIT THE SUPERMAN WIKI

Superman’s heat vision has been used by our beloved superhero for both offensive and defensive capabilities. Superman’s use of heat vision allows him to operate undetected as he can use low-level radiation of heat vision to cut his beard or heat a cup of tea. Also, he can fire a blast of heat vision at an enemy, generate rapid-fire, or even operate at the microscopic or sub-atomic level, combining heat vision and microscopic vision to reach microscopic agents, whether these are advanced technology, sub-atomic particles or even nullify other foes’ powers such as invisibility and intangibility.

How cool is that?

In Superman #218 (2005) it has been stated during Disaster Week that Superman’s heat vision is “off the charts by any standard scientific measures”.

In 'Superman #218' (2005), it is stated during Disaster Week that Superman's heat vision is "off the charts by any standard scientific measures".
In ‘Superman #218’ (2005), Superman fires his heat vision. (Photo/DC Comics)

The intensity of heat vision can reach the surface of the yellow sun or greater. Its range is practically outside known measurements as it can cover interplanetary distance and affords Superman great precision. Its precision is such that Superman’s heat vision can melt metal to its melting point.

In Superman #185 (2002), Superman melts Major Force’s alien metal skin called the Dilustel Armor. The Dilustel Armor was created after 1969 (when Major Force had been court-martialed and sentenced to life imprisonment) during the Project Atom experiments when the metal was subjected to a nuclear blast encapsulated to the subject.

Dilustel Armor: Major Force’s metallic shell, or “skin”, is composed of a portion of the alien being known as Silver Shield, and is called Dilustel. Pieces of the aliens metal body were used in the Major Force Project, Project Captain Atom and similar projects thereafter. Unlike Captain Atom However, Force is able to coat himself with the metal yet unable to either partially or totally coat himself and therefore cannot revert to a human appearance. Force’s symbiosis with the metal is such that even partially armored he is able to access the Quantum Field.

Clifford Zmeck (New Earth), DC Database

VISIT THE DC POWER LEVELS PAGE

Check Out The Action: Power Scale: Superman, Superman #185.

In 'Superman #185' (2002), Superman melts Major Force's Dilustel Armor with a high dose of heat vision countering the claims that he is a boy scout and polite.
In ‘Superman #185’ (2002), Superman battles Major Force. (Photo/DC Comics).
In 'Superman #185' (2002), Superman melts Major Force's Dilustel Armor and hovers above him saying: "Are we clear, Major?"
In ‘Superman #185’ (2002), Superman melts Major Force’s Dilustel Armor. (Photo/DC Comics)

Superman’s heat vision allows him to release the stored yellow solar radiation in his cells in a controlled manner. It is a focused beam of heat that Superman releases. In a sense, it is an extension of his yellow solar radiation absorption.

Visit Heat Vision on Superman Wiki.

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Superman, Batman and Wonder Woman flying in DC Universe: Rebirth leading the other heroes.
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